Turns out, trying to play the stage produces an assert for no background music and the game would then then branch to an infinite loop. I know that USB Gecko is better with this because I was reading wParam's Crazy Mod notes where he was figuring out why the "Dummy" stage (Stage ID: 0x0000) would crash the game. I just get a message saying the Dolphin has crashed and then the program closes completely. The biggest problem I experience with Dolphin is that if the game crashes, it has no way of telling me what line of code failed. I've never used a USB Gecko, but I really want to try one. Did you add the "/d" to the filepath to make it the Debug version? Click to expand.I do not believe you need visual studio to run that version of Dolphin.
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